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Unova Quest: Bo Profile

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:iconunova-quest:

Second character! 

Bo is the trainer from my Black game and, like Akiko, I turned back the clock on his team quite a bit. Since it doesn't affect his goal or anything, and he does get to have his full team (yay!), it's really just more to make it seem plausible that he's only been training for about a year and a half. Still far from an Ace Trainer. 

Some moves are made up/my best guess because I just straight-up didn't take notes while playing this game. 




Trainer


| Name |
Bo Herrera

| Age |
19

| Gender |
Male

| Height |
5’4”

| Weight |
145 

| Birthday |
March 23

| Hometown |
Aspertia City

| Current Residence |
Travelling. (Currently around Route 13)

| Professor |
Prof. Juniper

| Job |
Trainer/wannabe entrepreneur

| Sexual Orientation |
Identifies as straight. Somewhere around a 0.5. Only really attracted to women but not opposed to dating someone else in theory, if he fell in love with them, but the odds are low. (He's happy to make out with whoever, though.)

| Relationship Status |
Single and looking to mingle. 

| Personality |
-Creative: Bo is constantly coming up with new ideas to try and enact. These range from exchange programs, to business concepts, to high-tech devices and apps he has no hope of developing. But that's what networking is for!

-Social: Bo has no problem approaching strangers and striking up a conversation. 

-Friendly: Once he's struck up a conversation with you, you won't be strangers for very long. Bo's goal is to be inclusive and welcoming to all. 

-Early Pidgey: Often up by six to get started travelling, cooking, or thinking up marketable ideas. 

-Frugal: Bo has a hard time letting go of any of his money. He loves taking advantage of sales and will take almost any opportunity to make more money. 

-Family-Oriented: Bo loves his family and would love to hit it rich and take care of them forever.  

-Rebellious: All though it hasn't been such an issue lately, Bo had a lot of problems in high school from selling drugs, banned books, snacks, gum, and whatever other miscellaneous items he could get his hands on. 

| History |
 Bo grew up in a lower middle class family in Aspertia City. He's the youngest of three sons and a gap child. His older brothers are twelve and ten years older than he is. Neither of his brothers ever went on Pokémon journeys, nor did his parents. His father is a plumber and his mother works at the local Pokémart. Although they were never without, money was often a concern in Bo's household and at a very young age, he started developing ways to get some for himself, like running lemonade stands and bake sales with his next-door-neighbour Akiko and her step-brother. (Akiko's step-mom made them cupcakes and cookies and then they sold them.)

Five years ago, Bo's oldest brother began dating a woman named Maria and Bo began babysitting her two young sons which is where met Stella, Maria's Meowth from that brief month after her tenth birthday when she'd tried to be a trainer before discovering battling wasn't her thing. Maria married Bo's bother, had a daughter, and when Bo graduated high school, she handed over Stella's Pokéball to him. 

Although initially reluctant to leave his family behind, Bo set out on his journey, determined to come up with the new billion-dollar idea for... something. Now he, Stella, and his new team are out on the road, battling, training, scheming, and dreaming. 

| Extra |

-Was close friends with Akiko growing up. He knows she’s travelling but can’t get her to tell him where she is.
-If Maria hadn’t gifted him Stella, he’d probably have found his own Meowth somewhere else.
-You can still get him to sell you some pot or alcohol if he has any on him. (Or pretty much anything he owns, to be honest.)
-Stella wasn't named by Bo, but he saw an opportunity and ran with it. 

| Name |
Stella
| Pokémon |
Meowth
| Type |
Normal
| Gender |
Female
| Level |
50
| Held Item |
Amulet Coin
| Nature |
Brave
| Ability |
Technician
| Move Set |
1. : Dark: Bite - The target is bitten with viciously sharp fangs. It may make the target flinch.
2. : Normal: Pay Day - Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.
3. : Bug: U-turn - After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
4. : Normal: Fake Out - An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
| Personality |
Stella's an older lady. Maria, Bo's sister-in-law and Stella's original trainer, knew that Stella really enjoyed battling, but couldn't bring herself to give Stella up and Stella still adored Maria. Now that she's in Bo's hands, she can battle to her heart's content. Although she loves battling and getting strong, Stella is hesitant to evolve. She's been a Meowth for almost twenty-five years and is unsure about becoming a Persian. Bo is happy with her just as she is. 

Stella is affectionate, protective of her team and family (upsetting Maria's kids would spell certain doom), and outgoing. She is the leader of Bo's team and is most often found in the company of Bo himself or Jagermeister and Budweiser.

| Name |
Guinness
| Pokémon |
Krokorok
| Type |
Ground/Dark
| Gender |
Female
| Level |
38
| Held Item |
None
| Nature |
Naughty
| Ability |
Intimidate
| Move Set |
1. : Dark: Crunch – The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
2. : Ground: Dig – The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
3. : Normal: Swagger – The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. 
4. : Ground: Earthquake – The user sets off an earthquake that strikes those around it. 
| Personality |
Guinness is the powerhouse on Bo’s team. She is assured in her strength and not particularly showy. She gets along with her team outside of battle but isn’t always a great team-player. She is Bo’s first catch and has saved his ass on numerous occasions.

| Name |
Bacardi
| Pokémon |
Swoobat
| Type |
Psychic/Flying
| Gender |
Male
| Level |
34
| Held Item |
Twisted Spoon
| Nature |
Hardy
| Ability |
Unaware
| Move Set |
1. : Psychic: Confusion – The target is hit by a weak telekinetic force. It may also leave the target confused. 
2. : Flying: Fly – The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. 
3. : Psychic: Heart Stamp – The user unleashes a vicious blow after its cute act makes the target less wary. It may also make the target flinch. 
4. : Dark: Assurance –             If the target has already taken some damage in the same turn, this attack's power is doubled. 
| Personality |
Bacardi is perky and a little dopey. He’s not the strongest member of the team, but it’s difficult to get him down and he’s always happy to help anyone out.  

| Name |
Jagermeister
| Pokémon |
Sawsbuck
| Type |
Normal/Grass
| Gender |
Male
| Level |
37
| Held Item |
Big Root
| Nature |
Careful
| Ability |
Chlorophyll
| Move Set |
1. : Fighting: Jump Kick – The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. 
2. : Grass: Energy Ball – The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. 
3. : Normal: Nature Power – An attack that makes use of nature's power. Its effects vary depending on the user's environment. 
4. : Grass: Horn Leech – The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target. 
| Personality |
Jagermeister is typically proud and reliable but he can be overly-protective of both Stella and Budweiser at times and butt into their fights if they seem to be losing. 
Sometimes he and Budweiser help Bo carry his shit, especially when Bo’s peddling something.

| Name |
Budweiser
| Pokémon |
Blitzle
| Type |
Electic
| Gender |
Male
| Level |
25
| Held Item |
Leftovers
| Nature |
Mild
| Ability |
Lightning Rod
| Move Set |
1. : Electric: Shock Wave – The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. 
2. : Fire: Flame Charge – The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
3. : Dark: Pursuit – An attack move that inflicts double damage if used on a target that is switching out of battle.
4. : Electric: Spark – The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. 
| Personality |
Budweiser is a mellow little dude who’s happy to travel with Bo and see the world. Sometimes he and Jagermeister help Bo carry his shit, especially when Bo’s peddling something. Often seen palling around with Stella and Jagermeister. He may shock you, but he’d love to get some pets.

| Name |
Heineken
| Pokémon |
Starmie
| Type |
Water/Psychic
| Gender |
N/A
| Level |
40
| Held Item |
None
| Nature |
Lax
| Ability |
Illuminate
| Move Set |
1. : Normal: Swift – Star-shaped rays are shot at the opposing team. This attack never misses. 
2. : Water: Surf – It swamps the area around the user with a giant wave. It can also be used for crossing water. 
3. : Psychic: Psychic – The target is hit by a strong telekinetic force. It may also reduce the target's Sp.Def stat. 
4. : Ice: Ice Beam – The target is struck with an icy-cold beam of energy. It may also freeze the target solid. 
| Personality |
Heineken is fresh from the sea and Bo doesn’t really know much about his latest catch yet. So far they seem pretty mellow and responsive to commands, but uninterested in the rest of the team.


RP Information 

Paragraph format only.

I’ve traditionally role-played over email, but I can work with whatever. Leave a comment to let me know if you’re interested. (Or send me a note if you’re not comfortable with doing that in public.) 

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© 2016 - 2024 Foxstarreh
Comments1
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Foxstarreh's avatar
200 Word Count= 340 (170 Poke Dollars for every 100 words)
4 Full Body, Base Color= 800 (200 each)
1 Half Body, Base Color =140 (140 each)
3 Head Shot, Base Color=360 (120 each)
Total for Application=1,640

Total Overall=2,750